I enjoy all aspects of the 3D pipeline.
Modeling, texturing, animating, rendering, and everything in between. I enjoy learning new software and techniques to further expand upon my 3D abilities.
I use Solidworks and Fusion 360 to bring concept sketches to 3D fruition.
Utilizing 3D printing technologies, I test then make itterations to the designs. Once finalized, I paint them and give them a professional finish.
During my college years I gained an interest in photography. Once out of college, this interest transformed into professional work in video production. I shoot, edit, and create motion graphics.
I graduated in spring 2011, Summa Cum Laude with a focus in Drawing and Photography. I was very active in the photography department working as a teaching assistant for two semesters, a co-teacher for one semester, and a dark room monitor from 2010 through 2011.
In 2012 I started an internship that would ultimately lead to a full-time job in video production. I worked behind the camera, set up lighting for interviews, handled all the media ingesting and content management, rough and final edits, as well as 2D and 3D graphics and animations.
I spent much of my time at Core Notions in the 3D modeling and 3D printing world. Utilizing 2D concept sketches I would create fully realized CAD models ready for 3D printing, both SLA and FDM. I'd then assemble, paint, and finish the parts to create presentable prototypes for sales or manufacturing reference.
DBV Technology is an R&D ocean engineering company that focuses in acoustic recovery systems. I serve as a 3D Designer, creating mockups and prototype designs for their custom instruments. I also handle all creative visuals including website, graphic design, and photography.
Adobe Premiere Pro
Adobe After Effects
Adobe Photoshop
Adobe Illustrator
Adobe Audition
3D Printing Software
Modo
Solidworks
Fusion 360
Zbrush
Maya
Microsoft Windows
Mac OS
Microsoft Office
Google G Suite